Nier Automata How to Go Back to Abandoned Factory

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Chapter 11: Full Scale Attack

You start as 2B. Get to the hangar and get into your flight unit. The game switches to 9S. You need to hack all the targets marked on your map. The one at the mall you'll have to approach with another hacked unit, and the one on the bridge you'll need to hack before it explodes. While doing this, SAVE and wander off. I did it by going through the shopping mall, this gives you the ending just y [O]u and me (E-O).

When done with the last one, head to the bridge leading to the Factory. The game switches back to 2B again, starting some aerial fight. When landed, your next task is to help the YoRHa units fight the machines. On your way take a quick detour to the Camp. Talk to Devola and Popola to get Type-3 Sword (W-33) and Type-3 Blade (W-34). Follow the markers and clean out the area. Shortly you are back controlling 9S. You're in for a tough fight, just keep using hacking and your pod and you should be able to survive. When your system gets back to normal, hack 2B to trigger another cutscene. Hack her again and fight the YoRHa units until you are pointed to a new destination. Rush there and defeat the Goliath Biped and hold out until the next cutscene. Head over to Command, then fight your way through to the Hangar.

From this point on, if you die, you die permanently and you'll have to reload a previous save.

After crashlanding, fight the group of machines then SAVE. Let the virus spread by waiting at the Access Point to get corru[P]tion (E-P). You can speed up the process by heading towards the quest marker. The next section will be tricky as your state will worsen and not all of your systems will function as usual. Head towards the marker while avoiding attacks as much as possible. After crossing the bridge and a cutscene, you'll control A2. Run over the bridge to get time to rela[X] (E-X). Reload and this time fight the YoRHa units. After the cutscene, you're back controlling 9S. SAVE at City Ruins: Near the Tower then run back to the Resistance Camp for [Q]uestionable actions (E-Q). After reload, follow the marker and after yet another cutscene you'll unlock

When prompted, choose A2.

Chapter 12: Memories of Sand

You'll start as A2 and unlock

A2 has a new function, the Berserk Mode. Press cn_LS and cn_RS at the same time to initiate it. Destroy 50 machines while berserk to get

Transport to Desert: Center and meet Hegel. Use your pod while it is flying and go berserk on it when attacks on the land. You'll get into some hacking sequence, complete it to get a cutscene and a prompt to choose again. Pick 9S this time.

Chapter 13: Meat Box

Read your mail and talk to the Resistance Member by the Access Point to start Gathering Keepsakes (S-50). You can also buy Sound Data 3 to expand your musical collection. Now head to the back of the Camp, up on the scaffolding, pass the Manager to find the Resistance Member needing help once again with his boxes. Sorting Trouble 2 (S-51) starts.

There are four movable boxes. Start with pushing the bottom right one to the right. Next push the top right up as much as you can. Now push the first box down. The next one is the top left box, only push this up a bit, just enough to get past it. Finally push the bottom left box down. Gather everything and head out to turn in the quest.

Speak with Devola and agree to help the twins to start Devola's Request (S-52). If the twins are not where the marker is, leave the Camp and return. By this point, you should have all of the parts, so give it to them right away and talk to them again to pick up Popola's Errand (S-53). Take one more trip to the warehouse to find the Resistance Member disappeared. Agree to look for him for Sorting Trouble 3 (S-54). Head out to the top of the building, where the game started. It is next to City Ruins: Near Factory. You'll find a pod program next to a YoRHa unit, A100: Decoy (PP-14). Transport to Desert: Camp and from there go in the direction of the marked area. This is the place where you left the area where you first met Adam and Eve. Once there, the flowers will be marked on your map.

Pick up the first one, then jump over to the other side to find the next one in a cave, not far from a hackable chest with 10.000 G in it. Turn back, and stick to the wall on the left for the third flower. Now look down and you'll see a small rock where you can drop down for the fourth flower. Jump over the floating sand and get into the cave for the last one.

On your way back, talk to Jackass at Desert: Camp. She'll point you to a building nearby. Start with the nearest box, push it to the right, but only enough so you can push the next one over it upwards. Now find the uppermost box and push it to the left. From here, push the other box down. This should open the way to the Resistance Member. Once out, talk to him again to obtain the archive Jackass's Bomb Recipe (A-33) and the pod program A120: Repair (PP-15).

Next stop, Flooded City. Find the first body at the beginning of the bridge. The next body is at the entrance of Ruined Park. The last one is close to the Factory Entrance Access Point. Finding the last body will lead you to Desert: Center, but before that go into the Factory to pick up some stuff. Enter the Factory and go straight until you reach a container and a hackable chest next to it, with the archive A Pious Robot's Will (A-34). Now, go through the Factory until you reach outdoor with the gigantic silo. Get to ground level and go around until you are on the stretch where you first fought with a Goliath. Look for some shipping containers just across the rubble. Jump up to the top of the containers to find a pod program, A160: Missile (PP-16).

Now, transport to the Desert and you'll find two tanks at the next location. You can fight the tanks with some tricky hacks, so keep on hacking them until they're both destroyed. Remember to interact with the body. Transport to Forest Castle: Royal Chamber, then head right towards the library. Just before you'd enter the library, take some step back and jump to the ledge from the ramp to reach the top level. You'll find a hackable chest here for the weapon Beastcurse (W-35) and next to it a YoRHa unit, who gives you the quest Reconnaissance Squad (S-55). You can finish this quest when your Unit Data Intel will reach 95%. There is also an achievement for getting 80%, which should be right around the corner, just keep exploring and killing to get

Report back to the Resistance Member and the twins at the Camp to progress their quests. Talk to Anemone and then with Devola again to start a new quest, The Twins' Request (S-56). Again, you should have enough material for them. Take a quick trip to the Copied City by taking the elevator from the cave near the City Ruins: Cave Access Point. After exiting the elevator, turn left, and hug the right wall until you reach back to a hackable chest, hiding a Powerup Part M. Get out and investigate the towers to get a new marker in the Forest Zone. Before going there, head down to Emil's cave under the mall to finish off Gathering Keepsakes.

Transport to the Factory: Hangar Access Point. SAVE. From here, pass the press, go through the building and follow the railing until you reach an opening. From here, jump over the top of the press, which you passed recently. From the last one, you will see a door. Prepare for an ambush then enter. If you survived, you'll find a box with Engine Blade (W-36) and a hackable chest with Abandoned Factory Memo (A-35). Continue deeper in the Factory, you'll find an elevator. Activate it, take it down to Factory: Hangar Access Point, then SAVE.

Now, take the elevator again. Go straight after exiting out of the room and over the top of the bridge to find a hackable door. Hack the door for another ambush and a new weapon, Cruel Arrogance (W-37). Get back to the elevator room once again, SAVE just to be on the safe side, but now continue until you pass a second set of press. Upon entering a silo, you will see a hackable door on your right. Pass more press to find a chest at the end with valuable loot. Now, turn back and using the last two press on the left, jump up to the platforms. From here, jump over the top of the press until you reach a hackable chest with Project Gestalt Report 5 (A-36). Now, go back and continue toward the Factory: Furnace Access Point to SAVE.

Continuing the story in Forest Zone, access the Resource Recovery Unit by jumping over from the bridge and entering the elevator. You'll have to ascend the tower using elevators and cleaning the floors between them. Kill the last machine to get a prompt where you should select A2 again.

Chapter 14: Pascal's Despair

Head to the Resistance Camp, SAVE on your way, and go to the entrance to find Pascal in trouble. After helping him, choose to destroy him to earn the ending over[Z]ealous (E-Z). After reload, help him, spare his life, and then talk to Anemone at the Camp. Talk to her again to get access to her computer just behind her. Read the novel: YoRHa Pearl Harbor Descent Personal Record Part 1 to 3 for the archives: Resistance: Rose (A-37), Resistance: Anemone (A-38), YoRHa: Gunner 16 (A-39), YoRHA: Attacker 4 (A-40), YoRHa: Scanner 21 (A-41), Pearl Harbor Descent Summary (A-42) and YoRHa: Attacker 2 (A-43).

Your next target is Pascal's Village, so transport there. You'll need to get some Rigid Tree Bark in exchange for the fuel filter. Transport to the Forest Zone to pick one up at the bottom of a tree. Get back and make the exchange, then talk to Pascal again. Vanquish the Bad Bot (S-57) begins. Fight the machine then return for a reward. Talk again with Pascal to get Storage Element (S-58), then agree to buy something for the kids nearby to start Play with Us! (S-59). Finally, just right to the kids, talk to the Outdoor Machine, and agree to help with getting the book for Pascal.

Transport to Factory: Entrance, and enter the Factory. Go straight, up the ladders then follow the path until you reach some containers with machines around. Here you'll find the Storage Element. Next goal is Park Ruins. Pick the first part sitting in the rocket on the ground, the next one is not far from it either. The third one is on the other side when you jump from the last rocket. Number four is next to the cart when you drop down to the Goliath Tank, and the fifth is at the rollercoaster platform. While here, find the last Pod program, A150: Volt (PP-17) in the middle of the square.

Transport to Pascal's Village to finish the two side quests you picked up there, progressing the main story will fail them if you don't do so. Talk to the Tool Shop Machine, then head left and up on the slide he just made and talk to the children too. Talk to Pascal to finish Storage Element, then head to the Resistance Camp to get the book from Anemone. SAVE then run to the end of the camp to get break ti[M]e (E-M). Reload, then rush to Pascal's Village and clear it from the hostile machines.

Next stop is the Factory. SAVE, then go berserk around the kids for mave[R]ick (E-R). Reload and talk to Pascal again until another attack commences. Run out to the front of the Factory to fight some machines, if you didn't earn it yet, it is a good place to farm for the berserk kills. When done with the Goliath Tank, you'll get to control Pascal. Head forward and destroy everything in your way. You'll fight against Engels, use cn_X and cn_Y to attack and cn_RT to block. Get back to the Factory. Delete Pascal's memory to earn

Chapter 15: Soul Box

Transport to Flooded City and enter another Resource Recovery Unit. After taking the elevator, hack the chest to continue. Next floor, open the chest for some high-level chips and the weapon Faith (W-38), then hack another chest to take the next elevator. The next floor has two chests, one containing 10.000 G and the other Tower System Outline (A-44). This should put you to 80% intel unlocked, rewarding you with

Next floor, three chests, Powerup Part M, and the archive [Top Secret] Black Box (A-45). Finally, you'll find an orb at the top. Hack that to face a black machine. Hack it quickly before you get killed.

Chapter 16: God Box

Get back to the Resistance Camp to get fixed up by the twins. Leave the Camp to trigger the next target, the Resource Recovery Unit at Park Ruins. Go where the Castle was before, and take the elevator. You'll switch to A2, transport to Park Ruins. Back to 9S again, fight in the dark, then when all machines are destroyed, take the elevator. Clear the next floor, then take the elevator again. Clear this floor as well, and take the last trip to the roof. You'll face Operator 21O. Keep hacking her defenses until you can get to her, then use a mix of ranged attack and hack to defeat her. As A2, fight Auguste to unlock

Justice

Stop all resource recovery units.

Justice

2 guides Offline Game Mode Single Player Multiple Playthroughs Required

At this point, you should've also reached 80% of the unit intel.

Chapter 17: The Tower

Make a stop at Pascal's Village to pick up Machine Heads (W-39) from him. I'm not sure exactly when, but you should automatically get Infant Machine's Memories (A-46) during a cutscene in Route C. Now, get to the centre of City Ruins, and unlock the three small towers with cn_B, then hack all of them. This gives you access to the main tower. SAVE then start to hack it, just to get a bunch of enemies to spawn. After getting some help, run away to get the city e [S]cape (E-S) ending.

Reload and get back to hacking. Your help shows up again, this time continue fighting along with them for reckless bra[V]ery (E-V). Now, for the third time, just do as the twins say. Note that you can farm the machines for easy loot and G for a while before progressing, as you could see with ending V. Hack the tower, then a cutscene starts with the option of watching the twin's story. The choice is yours. As soon as you're back as 9S you'll unlock

Head up the stairs and fight the YoRHa units on your way. When you meet the first of them, look to your right to find a hackable chest with Project Gestalt Report 9 (A-47) in it. A bit later, you'll face a bunch of 2Bs. Use evade + counter combos and ranged attacks to kill them all. Interact with the last one to switch to A2.

This is the last chance to save before a long ending. SAVE before entering the tower with A2.

Follow 9S's path until you reach the Library. With the help of your pod, hack the data in front of you, on the left side for Library Index (A-48). Now head up the stairs, go around and hack more data for Human Server Records (A-49), Class 1 Patient Health Record (A-50), and [Top Secret] Model No.2 (A-51). Now go back to the door you entered, and look for more data to trigger a cutscene. As 9S, hack yourself to remove the virus. Before continuing, hack the chest at the end of the hall for Project Gestalt Report 11 (A-52). Follow the path to meet the Red Girl, then fight the machines to unlock [Top Secret] YoRHa Disposal (A-53). Keep going on, and you'll face some flight units. Defeat them to switch back to A2.

As A2, fight Ko-Shi in the library, then head out and find the Powerup Part L in a chest at the corner. Interact with the terminal to enter the simulation. Get to the end, then stop fighting the enemy. When all is done, fight Ko-Shi on the elevator again. You'll get a temporary checkpoint at the elevator. Look out for its strikes as they are quite damaging. Switching to 9S again, an aerial flight starts. Enter: Ro-Shi.

The next sequence is hopping back and forth between A2's elevator fight and 9S's aerial combat. Keep going on until you defeat both bosses. You'll arrive at a choice. Pick A2. You have to fight and hack 9S. When in the simulation, just follow the path. Meaningless [C]ode (E-C) is unlocked, together with

This concludes Route C.

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Nier Automata How to Go Back to Abandoned Factory

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